AI Insights · Timothy · January 2023
Top 5 Battlefield Commander Games on iOS in France Q4 2022
Discover the performance of the top 5 Battlefield Commander games on iOS in France during Q4 2022, featuring trends in downloads, revenue, and active users.
The fourth quarter of 2022 saw varied performance among the top 5 Battlefield Commander games on iOS in France. Here's a detailed look at their performance based on data from Sensor Tower.
Clash Royale from Supercell experienced notable fluctuations in weekly revenue, peaking at around $130.6K in late October and maintaining a steady flow with a final week revenue of approximately $56.5K. Weekly downloads showed a significant rise, reaching 23.8K in the last week of December. The game maintained a strong user base, with weekly active users ranging from 935K to over 1.1M throughout the quarter.
Valor Legends: Remove Screw by Century Games Pte. Ltd. saw a moderate weekly revenue, peaking at around $7.2K at the end of November. Downloads showed a dramatic spike in late October, hitting 16.3K, although they gradually declined to 1.3K by the end of December. The game’s weekly active users followed a similar trend, peaking at 21.7K at the end of October and tapering off to 8.5K by the end of the quarter.
Art of War: Legions from Fastone Games had a stable revenue performance, peaking at approximately $5.5K in mid-November. Downloads were relatively low, peaking at 683 in late October and showing a slight increase to 532 by the end of December. The game's weekly active users fluctuated, reaching a high of 4.1K in late October and settling at 3.4K by the end of December.
War Eternal by ONEMT had a steady revenue increase, peaking at around $7.1K in early December. However, the game saw minimal weekly downloads, with a peak of 10 in early October and negligible numbers in the following weeks. Active users were also low, maintaining around 20-27 users throughout the quarter.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB experienced consistent weekly revenue, peaking at approximately $6.2K in the final week of December. Weekly downloads saw a gradual increase, reaching 861 by the end of the quarter. The game’s active users also showed an upward trend, peaking at nearly 2K in mid-December.
For more detailed insights and data, visit Sensor Tower.